package com.sylli.oeuf.server.game.logic.invocation;

import com.sylli.oeuf.server.game.logic.BattleActor;

public abstract class EnoughHPInvocationCondition extends EnoughValueInvocationCondition {

	/**
	 * 
	 */
	private static final long serialVersionUID = -7957559506775110503L;

	@Override
	protected int getCurrentValue(int invocationRank, BattleActor caster) {
		return caster.getCurrHealth();
	}

}
